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Wired
June 2002
J.C. Herz
50,000,000 Star Warriors Can't Be Wrong A long time ago in a galaxy far, far away, George Lucas built an empire on the force of his imagination. Now the online game Star Wars Galaxies puts control of his universe in the hands of the fans. mark for My Articles similar articles
D-Lib
December 2005
John Kirriemuir
Parallel Worlds: Online Games and Digital Information Services Online games possess a number of characteristics that correlate to aspects of digital information service development and use. mark for My Articles similar articles
IEEE Spectrum
July 2005
David Kushner
Engineering Everquest In addition to driving the development of new software and hardware, online gaming demands heavyweight data centers. The machines that run EverQuest collectively have the bit-crunching capabilities of one of the world's top 100 supercomputers. mark for My Articles similar articles
Wired
August 18, 2008
Chris Baker
Meet Leland Chee, the Star Wars Franchise Continuity Cop To Star Wars fans, Chee is the Keeper of the Holocron, arguably the leading expert on everything that happened a long time ago in a galaxy far, far away. mark for My Articles similar articles
PC Magazine
June 21, 2006
Michael J. Miller
It's All About the Games The new PC-based games reinforce how gaming technology is often the leading edge of the PC market. mark for My Articles similar articles
Reason
April 2004
Kevin Parker
Free Play The politics of the video game. Many Internet-based games now facilitate market economies, political factions, and even elections. mark for My Articles similar articles
PC Magazine
March 2, 2004
Peter Suciu
Online Games Revisited Part of the appeal of massively multiplayer online role-playing games (MMORPGs) is that they are built around persistent worlds -- which means these online universes can change and develop. mark for My Articles similar articles
Wired
November 2002
Robert Levine
The Sims Online Welcome to The Sims Online, virtual reality with a white picket fence. mark for My Articles similar articles
PC Magazine
February 2, 2005
John Blazevic
Playing in Parallel Worlds Not all that long ago, you could count the number of massively multiplayer online role-playing games (MMORPGs) on one hand. Now you'd need a lot more fingers. mark for My Articles similar articles
Popular Mechanics
December 24, 2009
Top 15 Events in the Past Decade of Gaming These aren't necessarily the best hardware and software releases -- here's looking at you, Facebook games -- but the ones that had the most impact. mark for My Articles similar articles
Popular Mechanics
February 26, 2008
Peter Suciu
Life After Halo Is Hazy for Gaming Industry in Transition: Analysis Building the next killer gaming system will be no small feat, especially considering the industry is still coming down from last fall's introduction of Halo 3. mark for My Articles similar articles
IEEE Spectrum
September 2008
David Kushner
Engineering Spore How Will Wright, creator of The Sims, gave life to his evolutionary and revolutionary new game mark for My Articles similar articles
BusinessWeek
February 13, 2006
Burt Helm
James Cameron's Game Theory Cameron is working on the screenplay for Project 880. If it gets produced, it could be the first major Hollywood project that audiences will experience first as a multiplayer game on the Net, and only later on the silver screen. mark for My Articles similar articles
Salon.com
August 29, 2000
Wagner James Au
Xbox, Xbox, uber alles Quit whining. A Microsoft monopoly isn't always a bad thing -- especially if it kicks off a renaissance in gaming creativity. mark for My Articles similar articles
Salon.com
April 10, 2001
Wagner James Au
Playing God The long-awaited game Black & White is everything fans hoped it would be: A state-of-the-art excursion into our own souls... mark for My Articles similar articles
Salon.com
May 22, 2001
Wagner James Au
Boobs and rubes The soft-porn fixation embarrassingly displayed at computer gaming's biggest convention, E3, is dooming the $6 billion industry to the nerd-geek ghetto... mark for My Articles similar articles
The Motley Fool
August 9, 2011
Patrick Martin
Electronic Arts Plays a New Game The video game industry is evolving, but this game company is ready. mark for My Articles similar articles
PC World
December 2000
Games Grown-Ups Play Our editors pick the hottest titles around, from quiz shows to fantasy games, just in time for the holiday season. mark for My Articles similar articles
Fast Company
April 2006
Lucas Conley
How to Create a World Programmers have to deal with a lot of harsh realities when creating a virtual world. Blazing petroleum rivers are the least of it. mark for My Articles similar articles
PC Magazine
January 18, 2005
Carol A. Mangis
Game Creators Look Ahead If you think that despite epic advances in graphics, the video-game industry is in a rut, numerous people in the industry agree. The theme of the 2005 Game Developers Conference in March is Future Vision. mark for My Articles similar articles
AskMen.com
Jasper Anson
Top 10: Cool Star Wars Nerds Conan O'Brien is just one of many cool Star Wars nerds. mark for My Articles similar articles
The Motley Fool
October 19, 2006
Alyce Lomax
Dueling Fools: Electronic Arts Bull What's not to like about Electronic Arts? Sure, the video game industry tends to be cyclical, and investors sometimes get really down on publishers. However, we're now in the upswing of the console cycle. mark for My Articles similar articles
PC Magazine
June 25, 2003
Carol A. Mangis
Cutting-Edge Games Every year, the Electronic Entertainment Expo (E3) gets bigger, louder, and brighter -- and the games get better. mark for My Articles similar articles
The Motley Fool
September 2, 2005
Alyce Lomax
Stocks With Game Play to win ... and power up your portfolio. It's easy to underestimate the video game industry because of the stereotypes that surround it. But it's no longer a niche to be overlooked in favor of more "mainstream" entertainment like movies or television. mark for My Articles similar articles
T.H.E. Journal
October 2007
John K. Waters
On a Quest for English Online role-playing games, which take players on explorations of medieval fantasy worlds, are showing the potential to be a powerful tool for ESL learning. mark for My Articles similar articles
Fast Company
September 2008
Clayton Neuman
Will Wright on the Sims, Spore and the Game Industry Sims creator Will Wright, whose new life-spawning game Spore comes out this month, talks about what's wrong with Grand Theft Auto, the dearth of women in gaming, and the value of his empire. mark for My Articles similar articles
Macworld
November 2003
Peter Cohen
Reality Is for Losers EverQuest, one of the most popular and most widely discussed entries in the MMORPG genre (for the uninitiated, that's massively multiplayer online role-playing game) has at last come to the Mac. And it didn't earn the nickname "EverCrack" without being highly addictive. mark for My Articles similar articles
IEEE Spectrum
October 2006
Money for Nothing In the book by Julian Dibbell, Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot, the ultimate conclusion is that the boundary between the real and virtual worlds, or between work and play, is becoming increasingly blurred and mobile. mark for My Articles similar articles
PC Magazine
June 22, 2004
John Blazevic
MMORPGs: The Next Wave A slew of MMORPGs (massively multiplayer online role-playing games) are due out in the coming year. These games let you create a virtual character and interact with people all over the world. mark for My Articles similar articles
Macworld
September 4, 2007
Peter Cohen
Lego Star Wars II As a family-friendly action game, Lego Star Wars II excels. Hardcore gamers might leave a little disappointed, however. mark for My Articles similar articles
Reason
April 2004
Jesse Walker
Hobbes in Cyberspace Life in an online game world proves nasty, brutish, and short. mark for My Articles similar articles
InternetNews
April 3, 2009
David Needle
SimCity's Will Wright: 'Web Colliding With Reality' Game industry pioneer sees social media, mobile devices and services like Google Earth changing the way we play games and interact with data. mark for My Articles similar articles
IEEE Spectrum
August 2007
David Kushner
The YouTubing of Games Video games are finally getting personal. Innovations in both digital distribution and content-creation tools are putting the power of participation into the hands of ordinary gamers like never before. mark for My Articles similar articles
Salon.com
November 21, 2000
Janelle Brown
Life, death and Everquest A virtual suicide in the popular online multiplayer game is making some fans queasy about their favorite addiction. mark for My Articles similar articles
PC Magazine
July 13, 2004
Michael J. Miller
Visiting the Future Every year at this time, we look forward to where technology is taking us. mark for My Articles similar articles
The Motley Fool
February 15, 2005
Dave Marino-Nachison
No Fun and Games in Cyberspace Lately, phishers have been targeting FFXI players and their login information. Their goal isn't to play the game for free or nab credit card numbers, but to steal into an account and pilfer valuable items and in-game money from their victims' characters. mark for My Articles similar articles
The Motley Fool
August 30, 2005
Rick Aristotle Munarriz
Wide World of Warcraft If 4 million gamers can't be wrong, online multiplayer games are here to stay. Investors, take note. mark for My Articles similar articles
BusinessWeek
February 13, 2006
Syncing Hollywood and Gamers The relationship between films and games hasn't produced memorable offerings, complains Titanic director James Cameron, who aims to change that. mark for My Articles similar articles
PC Magazine
March 1, 2006
Scott Sharkey
Gamesploitation Lying, cheating, and stealing for fun and profit. mark for My Articles similar articles
The Motley Fool
October 20, 2010
Travis Hoium
It's Time for a Rebirth in Gaming Video game sales have gone south because games have gotten stale, and we would like some action. mark for My Articles similar articles
IEEE Spectrum
August 2008
David Kushner
Q&A With: Spore's Will Wright Spore creator Will Wright says that players will drive the game's evolution mark for My Articles similar articles
The Motley Fool
May 11, 2011
Sean Sun
MMORPGs -- the Best Business Model You've Never Heard of Massively multiplayer online role-playing games have been a safe haven in an otherwise bleak video game industry. mark for My Articles similar articles
The Motley Fool
February 2, 2007
Alyce Lomax
The Game's On at EA Investors gave Electronic Arts' third-quarter earnings report high scores. mark for My Articles similar articles
PC Magazine
June 12, 2009
Daniel S. Evans
The Sims 3 EA went back to the drawing board with this version of the venerable franchise, and the result is a fresher, more interesting sequel. mark for My Articles similar articles
Salon.com
September 5, 2000
David Kushner
The Michael Jordan of gaming Dennis "Thresh" Fong leaves the deathmatch arena to try his hand at building a business, a portal for gamers... mark for My Articles similar articles
The Motley Fool
November 30, 2004
Seth Jayson
eBay of the Elves A new computer game from Vivendi takes cues from the success of eBay. mark for My Articles similar articles
CRM
August 2014
Marshall Lager
Use the Brand, Luke The more you tighten your grip, the more that will slip through your fingers. mark for My Articles similar articles
Wired
David Kushner
Big-Shot Game Designer Crafts Interactive Art After Hours During the day Rod Humble heads the Sims division of Electronic Arts. With his free time he codes crude-looking interactive art on his laptop. mark for My Articles similar articles
Wired
June 2006
Rants + Raves Sims creator Will Wright invokes inspiration... Personal take on best sci-fi concept albums... The debate over the social aspects of videogames... Learning real-world lessons from role-playing games... Correct application of font-style... Incorrect coat of arms... etc. mark for My Articles similar articles
The Motley Fool
July 10, 2007
Steven Mallas
Are Video Games Too Hard? The zealots may scream bloody murder, but reigning in the difficulty quotient on video games might indeed help the industry grow. mark for My Articles similar articles