Similar Articles |
|
BusinessWeek February 13, 2006 |
Syncing Hollywood and Gamers The relationship between films and games hasn't produced memorable offerings, complains Titanic director James Cameron, who aims to change that. |
Fast Company November 1, 2007 Peter Lewis |
Do You Want to Play? Richard Garriott set out to design an online game that would shake up a genre he helped create. It has taken six years -- with time off to train as a cosmonaut, hunt shrunken heads, and study magic. |
Salon.com July 9, 2002 Wagner James Au |
Showdown in cyberspace: Star Wars vs. The Sims If online role-playing games are ever going to break out of the hardcore gamer ghetto, they'll have to do more than please the geeks. |
BusinessWeek May 1, 2006 |
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality. |
Knowledge@Wharton September 24, 2003 |
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds. |
PC Magazine July 1, 2003 Alan Cohen |
Inside the Dark Age of Camelot The heart of Camelot, it turns out, isn't in the English countryside but in a massive sever farm in Fairfax, Virginia. |