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BusinessWeek
February 13, 2006
Syncing Hollywood and Gamers The relationship between films and games hasn't produced memorable offerings, complains Titanic director James Cameron, who aims to change that. mark for My Articles similar articles
Fast Company
November 1, 2007
Peter Lewis
Do You Want to Play? Richard Garriott set out to design an online game that would shake up a genre he helped create. It has taken six years -- with time off to train as a cosmonaut, hunt shrunken heads, and study magic. mark for My Articles similar articles
Salon.com
July 9, 2002
Wagner James Au
Showdown in cyberspace: Star Wars vs. The Sims If online role-playing games are ever going to break out of the hardcore gamer ghetto, they'll have to do more than please the geeks. mark for My Articles similar articles
BusinessWeek
May 1, 2006
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality. mark for My Articles similar articles
Knowledge@Wharton
September 24, 2003
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds. mark for My Articles similar articles
PC Magazine
July 1, 2003
Alan Cohen
Inside the Dark Age of Camelot The heart of Camelot, it turns out, isn't in the English countryside but in a massive sever farm in Fairfax, Virginia. mark for My Articles similar articles