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IEEE Spectrum July 2005 David Kushner |
Engineering Everquest In addition to driving the development of new software and hardware, online gaming demands heavyweight data centers. The machines that run EverQuest collectively have the bit-crunching capabilities of one of the world's top 100 supercomputers. |
The Motley Fool June 21, 2006 Rick Aristotle Munarriz |
EA Gets Massively Bigger Electronic Arts nabs online gaming pioneer Mythic. With EA's muscle, this could be a win-win for both parties. Investors, take note. |
PC Magazine March 2, 2004 Peter Suciu |
Online Games Revisited Part of the appeal of massively multiplayer online role-playing games (MMORPGs) is that they are built around persistent worlds -- which means these online universes can change and develop. |
PC World May 8, 2000 Christopher Breen |
How It Works: Online Gaming Play poker with a friend in Poland or battle an enemy in Australia -- all from your home PC... |
PC Magazine November 2, 2004 Cade Metz |
Your Games In addition to playing traditional first-person shooters online, millions are enjoying massively multiplayer online games (MMOGs) |
PC Magazine June 25, 2003 Michael J. Miller |
Rejecting the Tech Doomsayers The mainstream press is declaring that the technology boom is over for good... PC games are back and better than ever... |
Fast Company April 2006 Lucas Conley |
How to Create a World Programmers have to deal with a lot of harsh realities when creating a virtual world. Blazing petroleum rivers are the least of it. |