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Macworld
December 2002
Peter Cohen
The Game Room: Let Chaos Reign Warcraft III for the Mac arrives... Foxchange Software's Cave Dig 3 has been around for a while, but it recently got an overhaul for OS X... Rescue Heroes Tremor Trouble is a new game from Knowledge Adventure, aimed at four- to seven-year-old children mark for My Articles similar articles
Macworld
January 2004
Peter Cohen
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. mark for My Articles similar articles
PC Magazine
September 2, 2003
Tricia Harris
Game Expansion Packs Publishers can extend the life of a game by releasing expansion packs for successful titles. The goal is to add more of what players want -- maps, characters, game play, and story -- and improve technical and graphical features. We review four current packages here. mark for My Articles similar articles
Macworld
February 2005
Peter Cohen
World of Warcraft Anticipated online role-playing game pleases on every level mark for My Articles similar articles
Macworld
July 2004
Peter Cohen
The Game Room Now, with the release of Tron 2.0, a new first-person shooter from MacPlay, the story of Tron is back -- with a modern plot, some new twists, and much of its original charm. Too bad the game feels old. mark for My Articles similar articles
Macworld
February 2005
Peter Cohen
Vendetta Online Role-playing game puts macs, linux, and windows users on level playing field. mark for My Articles similar articles
Macworld
March 5, 2007
Peter Cohen
World of Warcraft: The Burning Crusade Blizzard Entertainment is one of Mac gaming's favorite game publishers, and it's little wonder why. The Burning Crusade will help to renew interest in World of Warcraft, and gives inexperienced players a wealth of new features to explore. It's definitely worth the upgrade. mark for My Articles similar articles
IEEE Spectrum
July 2005
David Kushner
Engineering Everquest In addition to driving the development of new software and hardware, online gaming demands heavyweight data centers. The machines that run EverQuest collectively have the bit-crunching capabilities of one of the world's top 100 supercomputers. mark for My Articles similar articles
PC Magazine
March 2, 2004
Peter Suciu
Online Games Revisited Part of the appeal of massively multiplayer online role-playing games (MMORPGs) is that they are built around persistent worlds -- which means these online universes can change and develop. mark for My Articles similar articles
Macworld
January 27, 2006
Peter Cohen
Civilization III: Complete Civilization III: Complete is a good port of a great strategy game, and newcomers will find much here to enjoy. Unfortunately, there's no upgrade path for gamers who already bought it from MacSoft. mark for My Articles similar articles
PC World
December 2000
Games Grown-Ups Play Our editors pick the hottest titles around, from quiz shows to fantasy games, just in time for the holiday season. mark for My Articles similar articles
Macworld
December 29, 2006
Peter Cohen
Age of Empires III Varied game play in real-time strategy offering will keep you busy for weeks. mark for My Articles similar articles
PC Magazine
June 22, 2004
John Blazevic
MMORPGs: The Next Wave A slew of MMORPGs (massively multiplayer online role-playing games) are due out in the coming year. These games let you create a virtual character and interact with people all over the world. mark for My Articles similar articles
Macworld
January 2003
Peter Cohen
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. mark for My Articles similar articles
PC Magazine
February 2, 2005
John Blazevic
Playing in Parallel Worlds Not all that long ago, you could count the number of massively multiplayer online role-playing games (MMORPGs) on one hand. Now you'd need a lot more fingers. mark for My Articles similar articles
Macworld
May 6, 2005
Peter Cohen
First Look: The Sims 2 The Sims 2, from Aspyr Media, does what a good second version should do: It keeps what was fun about the original while offering a huge amount of new challenge. mark for My Articles similar articles
Popular Mechanics
December 24, 2009
Top 15 Events in the Past Decade of Gaming These aren't necessarily the best hardware and software releases -- here's looking at you, Facebook games -- but the ones that had the most impact. mark for My Articles similar articles
Reason
April 2004
Kevin Parker
Free Play The politics of the video game. Many Internet-based games now facilitate market economies, political factions, and even elections. mark for My Articles similar articles
Salon.com
July 9, 2002
Wagner James Au
Showdown in cyberspace: Star Wars vs. The Sims If online role-playing games are ever going to break out of the hardcore gamer ghetto, they'll have to do more than please the geeks. mark for My Articles similar articles
Macworld
April 15, 2005
Peter Cohen
Rise of Nations This real-time strategy game from MacSoft offers an interesting blend of strategy elements and varied game play, though it lacks a single-player storyline and Mac-to-PC multiplayer support. mark for My Articles similar articles
PC Magazine
June 12, 2009
Daniel S. Evans
The Sims 3 EA went back to the drawing board with this version of the venerable franchise, and the result is a fresher, more interesting sequel. mark for My Articles similar articles
Macworld
May 2, 2006
Peter Cohen
Quake 4 The Mac conversion of Quake 4 has been a long time coming. But if you're a first-person shooter fan, it's been well worth the wait. mark for My Articles similar articles
Macworld
August 2000
Christopher Breen
Now It's Our Turn Four Ways we Can Ensure That Great Games Keep Coming to The Mac mark for My Articles similar articles
Fast Company
November 1, 2007
Multiplayer Economics Projected online-game revenue for 2012: $13 billion... Projected Massive Multiplayer Online Role-Playing Games revenue for 2007: $1.9 billion... Projected revenue by 2011: $3.5 billion... etc. mark for My Articles similar articles
Wired
November 2002
Robert Levine
The Sims Online Welcome to The Sims Online, virtual reality with a white picket fence. mark for My Articles similar articles
PC Magazine
March 1, 2006
Scott Sharkey
Gamesploitation Lying, cheating, and stealing for fun and profit. mark for My Articles similar articles
PC Magazine
June 21, 2006
Michael J. Miller
It's All About the Games The new PC-based games reinforce how gaming technology is often the leading edge of the PC market. mark for My Articles similar articles
D-Lib
December 2005
John Kirriemuir
Parallel Worlds: Online Games and Digital Information Services Online games possess a number of characteristics that correlate to aspects of digital information service development and use. mark for My Articles similar articles
Macworld
August 16, 2006
Jason Snell
Mac Pro Completes Apple's Intel Lineup Professional Intel-based towers provide great performance with the right software. mark for My Articles similar articles
Wired
June 2006
Joi Ito
World of Warcrack Rob Pardo and the Blizzard Entertainment team have developed World of Warcraft to become one of the most popular, and most addictive, multi-player online games. mark for My Articles similar articles
Popular Mechanics
October 14, 2008
Seth Porges
The 4 Best (Fictional) Video-Game Cities A look at the brilliance of SimCity and four other urban wonderlands from games new and old in which the setting was more memorable than the plot or even characters. mark for My Articles similar articles
Salon.com
December 19, 2001
Daniel Drew Turner
Playing games with Apple Mac gamers have long suffered from PC envy. But this year their holiday spirits are unexpectedly up... mark for My Articles similar articles