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Macworld February 2005 Peter Cohen |
World of Warcraft Anticipated online role-playing game pleases on every level |
Macworld December 2002 Peter Cohen |
The Game Room: Let Chaos Reign Warcraft III for the Mac arrives... Foxchange Software's Cave Dig 3 has been around for a while, but it recently got an overhaul for OS X... Rescue Heroes Tremor Trouble is a new game from Knowledge Adventure, aimed at four- to seven-year-old children |
Macworld July 2004 Peter Cohen |
The Game Room Now, with the release of Tron 2.0, a new first-person shooter from MacPlay, the story of Tron is back -- with a modern plot, some new twists, and much of its original charm. Too bad the game feels old. |
PC Magazine September 2, 2003 Tricia Harris |
Game Expansion Packs Publishers can extend the life of a game by releasing expansion packs for successful titles. The goal is to add more of what players want -- maps, characters, game play, and story -- and improve technical and graphical features. We review four current packages here. |
Macworld November 2003 Peter Cohen |
Reality Is for Losers EverQuest, one of the most popular and most widely discussed entries in the MMORPG genre (for the uninitiated, that's massively multiplayer online role-playing game) has at last come to the Mac. And it didn't earn the nickname "EverCrack" without being highly addictive. |
Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
PC Magazine March 1, 2006 Scott Sharkey |
Gamesploitation Lying, cheating, and stealing for fun and profit. |
The Motley Fool May 29, 2007 Jeremy MacNealy |
Fool on Call: The9 Looks to Diversify The China-specific online video gaming host is set to become a multigame operation. What does all of this mean? In a nutshell, it means that current shareholders can expect continued robust revenue growth for the foreseeable future. |
PC Magazine June 22, 2004 John Blazevic |
MMORPGs: The Next Wave A slew of MMORPGs (massively multiplayer online role-playing games) are due out in the coming year. These games let you create a virtual character and interact with people all over the world. |
Macworld January 2004 Peter Cohen |
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. |
The Motley Fool August 9, 2011 Tierney Plumb |
Activision Blizzard Banks on Digital Sales The gaming company scores with online distribution channels. |
Salon.com December 19, 2001 Daniel Drew Turner |
Playing games with Apple Mac gamers have long suffered from PC envy. But this year their holiday spirits are unexpectedly up... |
The Motley Fool August 11, 2006 Rick Aristotle Munarriz |
The9 Scores a 10 Gaming upstart The9 keeps posting healthy profits thanks to China's acceptance of "World of Warcraft." Investors, take note. |
The Motley Fool May 25, 2006 Rick Aristotle Munarriz |
The Ancient Art of Warcraft World of Warcraft wins more healthy profits for Chinese gaming upstart The9. Investors, take note. |
The Motley Fool January 24, 2007 Will Frankenhoff |
The Best E-Commerce Stock for 2007: The9 Growth for The9 Limited is virtually unlimited. The shares are attractively valued, trading at around 18 times forward conservative estimates. |
The Motley Fool November 9, 2011 Alex Planes |
Activision Blizzard Worries Investors Despite Earnings Beat World of Warcraft subscriber numbers take a big hit. |
Salon.com July 7, 2000 Andrew Leonard |
The Diablo II fashion show The hottest fantasy role-playing game isn't just about gore -- it's a mix-and-match accessorizing extravaganza. |
IEEE Spectrum October 2010 Mark Anderson |
The End of Gold Farming? Real-world laborers make real-world money in virtual worlds. But maybe not for long |
Salon.com April 18, 2002 Howard Wen |
Battle.net goes to war Is an open-source version of Blizzard Entertainment's online gaming service an illegal copyright violation, or just a good example of how the Internet works? |
The Motley Fool November 30, 2004 Seth Jayson |
eBay of the Elves A new computer game from Vivendi takes cues from the success of eBay. |
The Motley Fool January 4, 2007 Will Frankenhoff |
Bring on the Games! The9: Bringing games to the people and profits to investors. If you're a believer in the growth potential of the Chinese Internet gaming market, The9 is a stock that you should consider taking a look at. |
The Motley Fool June 28, 2010 Matthew Argersinger |
9 Big Ideas From E3 Important takeaways on the world's most dynamic industry. Video games are already bigger than movies, music, and books, and unlike those forms of entertainment, they're interactive. |
D-Lib December 2005 John Kirriemuir |
Parallel Worlds: Online Games and Digital Information Services Online games possess a number of characteristics that correlate to aspects of digital information service development and use. |
The Motley Fool August 30, 2005 Rick Aristotle Munarriz |
Wide World of Warcraft If 4 million gamers can't be wrong, online multiplayer games are here to stay. Investors, take note. |
The Motley Fool November 1, 2010 Jason Moser |
Press Start on Activision Blizzard This video game leader is one of the world's largest video game publishers. And you know what? It's just heating up. |
The Motley Fool September 17, 2010 Travis Hoium |
Activision Blizzard vs. Electronic Arts Activision Blizzard has moved to subscription revenue leaving EA in the dust. |