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Macworld July 2004 Peter Cohen |
The Game Room Now, with the release of Tron 2.0, a new first-person shooter from MacPlay, the story of Tron is back -- with a modern plot, some new twists, and much of its original charm. Too bad the game feels old. |
Macworld March 5, 2007 Peter Cohen |
World of Warcraft: The Burning Crusade Blizzard Entertainment is one of Mac gaming's favorite game publishers, and it's little wonder why. The Burning Crusade will help to renew interest in World of Warcraft, and gives inexperienced players a wealth of new features to explore. It's definitely worth the upgrade. |
PC Magazine June 22, 2004 John Blazevic |
MMORPGs: The Next Wave A slew of MMORPGs (massively multiplayer online role-playing games) are due out in the coming year. These games let you create a virtual character and interact with people all over the world. |
Macworld November 2003 Peter Cohen |
Reality Is for Losers EverQuest, one of the most popular and most widely discussed entries in the MMORPG genre (for the uninitiated, that's massively multiplayer online role-playing game) has at last come to the Mac. And it didn't earn the nickname "EverCrack" without being highly addictive. |
Macworld December 2002 Peter Cohen |
The Game Room: Let Chaos Reign Warcraft III for the Mac arrives... Foxchange Software's Cave Dig 3 has been around for a while, but it recently got an overhaul for OS X... Rescue Heroes Tremor Trouble is a new game from Knowledge Adventure, aimed at four- to seven-year-old children |
Wired June 2006 Joi Ito |
World of Warcrack Rob Pardo and the Blizzard Entertainment team have developed World of Warcraft to become one of the most popular, and most addictive, multi-player online games. |
The Motley Fool November 30, 2004 Seth Jayson |
eBay of the Elves A new computer game from Vivendi takes cues from the success of eBay. |
PC Magazine February 2, 2005 John Blazevic |
Playing in Parallel Worlds Not all that long ago, you could count the number of massively multiplayer online role-playing games (MMORPGs) on one hand. Now you'd need a lot more fingers. |
Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
PC Magazine March 2, 2004 Peter Suciu |
Online Games Revisited Part of the appeal of massively multiplayer online role-playing games (MMORPGs) is that they are built around persistent worlds -- which means these online universes can change and develop. |
D-Lib December 2005 John Kirriemuir |
Parallel Worlds: Online Games and Digital Information Services Online games possess a number of characteristics that correlate to aspects of digital information service development and use. |
IEEE Spectrum October 2010 Mark Anderson |
The End of Gold Farming? Real-world laborers make real-world money in virtual worlds. But maybe not for long |
Fast Company November 1, 2007 |
Multiplayer Economics Projected online-game revenue for 2012: $13 billion... Projected Massive Multiplayer Online Role-Playing Games revenue for 2007: $1.9 billion... Projected revenue by 2011: $3.5 billion... etc. |
Wired December 22, 2008 Ashley & Salo |
Think Your Desktops Cluttered? Try World of Warcraft Beware, all ye who enter World of Warcraft. For here you will find an insanely obstructive mosaic of menus, Health bars, widgets, and chat windows. Well, if you play it right, like we do. |
Linux Journal June 1, 2007 Marcel Gagne |
Cooking with Linux - Languages Build Character, or Vice Versa Just what do you have to do to type those special characters anyhow? By adding the Character Selector to your Kicker panel, special characters are always handy. |
PC Magazine September 2, 2003 Tricia Harris |
Game Expansion Packs Publishers can extend the life of a game by releasing expansion packs for successful titles. The goal is to add more of what players want -- maps, characters, game play, and story -- and improve technical and graphical features. We review four current packages here. |
The Motley Fool November 9, 2011 Alex Planes |
Activision Blizzard Worries Investors Despite Earnings Beat World of Warcraft subscriber numbers take a big hit. |
The Motley Fool August 11, 2006 Rick Aristotle Munarriz |
The9 Scores a 10 Gaming upstart The9 keeps posting healthy profits thanks to China's acceptance of "World of Warcraft." Investors, take note. |
Salon.com April 18, 2002 Howard Wen |
Battle.net goes to war Is an open-source version of Blizzard Entertainment's online gaming service an illegal copyright violation, or just a good example of how the Internet works? |
The Motley Fool May 20, 2010 Matthew Argersinger |
Activision: Deflated Share Price Could Spell Opportunity (Fool TV) Think video games are just kids' stuff? Well, a game called World of Warcraft, developed by Activision Blizzard, has 12 million subscribers. |
InternetNews September 29, 2009 |
World of Warcraft Hit by New Phishing Scam Hackers target world's most popular multiplayer online role-playing game with promise of a new mount. |
T.H.E. Journal October 2007 John K. Waters |
On a Quest for English Online role-playing games, which take players on explorations of medieval fantasy worlds, are showing the potential to be a powerful tool for ESL learning. |
The Motley Fool August 7, 2008 Anders Bylund |
EA Wages Warhammer Against WoW Electronic Arts is about to launch Warhammer Online: Age of Reckoning, a game very much in the Warcraft oeuvre, with similar subscription prices and a built-in target demographic of tabletop war game geeks. |
The Motley Fool May 25, 2006 Rick Aristotle Munarriz |
The Ancient Art of Warcraft World of Warcraft wins more healthy profits for Chinese gaming upstart The9. Investors, take note. |
PC Magazine April 4, 2007 Jim Louderback |
When the Game Is You Anyone who's played the Nintendo Wii knows how much fun it is to be in the game. |
PC Magazine March 1, 2006 Scott Sharkey |
Gamesploitation Lying, cheating, and stealing for fun and profit. |
The Motley Fool November 1, 2010 Jason Moser |
Press Start on Activision Blizzard This video game leader is one of the world's largest video game publishers. And you know what? It's just heating up. |
The Motley Fool August 9, 2011 Tierney Plumb |
Activision Blizzard Banks on Digital Sales The gaming company scores with online distribution channels. |