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Macworld February 2005 Peter Cohen |
World of Warcraft Anticipated online role-playing game pleases on every level |
Macworld June 2004 Peter Cohen |
The Game Room In Unreal Tournament 2004, you don sophisticated armor and weaponry and then take to the playing field, determined to win at any cost. You can play alone against computer-controlled bots, or, as many people may prefer, against real players in an online arena. |
Macworld August 2004 Peter Cohen |
The Game Room Command & Conquer returns to the Mac after six-year hiatus... Reviews of Riddle of the Sphinx II, Didi & Ditto Kindergarten, Pharaoh's Gold, Call of Duty... Preview of Shreck 2... |
Macworld February 2004 Peter Cohen |
The Game Room: Halo Arrives Does Halo: Combat Evolved live up to the hype? After so long a wait, some gamers will inevitably be disappointed. But I'm certainly not one of them. |
Macworld March 10, 2005 Peter Cohen |
Close Combat: First to Fight MacSoft's Close Combat: First to Fight lets players focus on smart, realistic combat action rather than complex menus. Even if this genre hasn't appealed to you before, it is worth a look. Simultaneously released for the Mac, PC, and Xbox. |
Macworld January 2004 Peter Cohen |
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. |
Macworld December 11, 2007 Peter Cohen |
Colin McRae Rally Mac Rally racing has never looked, sounded or performed so well on a Mac. |
Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
Macworld September 2004 Peter Cohen |
The Game Room The Game Room. Delta Force: Black Hawk Down... Worms 3D... Blades of Avernum... etc. |
Macworld December 2002 Peter Cohen |
The Game Room: Let Chaos Reign Warcraft III for the Mac arrives... Foxchange Software's Cave Dig 3 has been around for a while, but it recently got an overhaul for OS X... Rescue Heroes Tremor Trouble is a new game from Knowledge Adventure, aimed at four- to seven-year-old children |
Macworld November 2003 Peter Cohen |
Reality Is for Losers EverQuest, one of the most popular and most widely discussed entries in the MMORPG genre (for the uninitiated, that's massively multiplayer online role-playing game) has at last come to the Mac. And it didn't earn the nickname "EverCrack" without being highly addictive. |
Macworld March 5, 2007 Peter Cohen |
World of Warcraft: The Burning Crusade Blizzard Entertainment is one of Mac gaming's favorite game publishers, and it's little wonder why. The Burning Crusade will help to renew interest in World of Warcraft, and gives inexperienced players a wealth of new features to explore. It's definitely worth the upgrade. |
Macworld December 2003 Peter Cohen |
The Game Room: Survival of the Fittest Aliens vs. Predator 2 is a new adrenaline-pumping first-person shooter from MacPlay. The company ought to consider including a pair of clean underwear in the box... Hefty role-playing title Neverwinter Nights is at long last out for OS X and ready for action... etc. |
Macworld June 2001 Peter Cohen |
The Game Room Many of my favorite games just haven't had good Mac equivalents. This has been particularly true of driving games, but the situation is changing. We'll take a look at what's available in the racing genre for the Mac... |
PC World December 14, 2000 |
Best Games You've Never Heard Of From card games to shoot-'em-ups in space, some of the best games come from small publishers. Our editors pick the little-known diversions they love. |
Macworld September 2001 Peter Cohen |
The Game Room All three of the hard-to-find gaming treasures I'm about to share with you have a few things in common. They're inexpensive or free; they don't demand ridiculous amounts of memory or processor performance to operate effectively; and they're safe for the whole family... |
National Defense December 2004 Michael Peck |
Marines Unveiling Two New Games The Marine Corps is adapting two commercial video games---one a first-person-shooter and the other a platoon level strategy game---for training purposes. |
Macworld May 2, 2006 Peter Cohen |
Quake 4 The Mac conversion of Quake 4 has been a long time coming. But if you're a first-person shooter fan, it's been well worth the wait. |
Wired August 2003 Chris Baker |
Tron Reloaded The sci-fi classic gets a sequel and an upgrade. The inside of your computer will never be the same. |
D-Lib December 2005 John Kirriemuir |
Parallel Worlds: Online Games and Digital Information Services Online games possess a number of characteristics that correlate to aspects of digital information service development and use. |
PC Magazine June 22, 2004 John Blazevic |
MMORPGs: The Next Wave A slew of MMORPGs (massively multiplayer online role-playing games) are due out in the coming year. These games let you create a virtual character and interact with people all over the world. |