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IEEE Spectrum August 2008 David Kushner |
Q&A With: Spore's Will Wright Spore creator Will Wright says that players will drive the game's evolution |
InternetNews April 3, 2009 David Needle |
SimCity's Will Wright: 'Web Colliding With Reality' Game industry pioneer sees social media, mobile devices and services like Google Earth changing the way we play games and interact with data. |
IEEE Spectrum September 2008 David Kushner |
Engineering Spore How Will Wright, creator of The Sims, gave life to his evolutionary and revolutionary new game |
Fast Company September 2008 Clayton Neuman |
Will Wright on the Sims, Spore and the Game Industry Sims creator Will Wright, whose new life-spawning game Spore comes out this month, talks about what's wrong with Grand Theft Auto, the dearth of women in gaming, and the value of his empire. |
Wired August 2008 Robert Ashley |
The Evolving Release Dates of Spore ... Sigh The most hotly anticipated game of the year is finally getting released. |
PC Magazine September 5, 2008 Brian Heater |
Spore Saying that Spore is addictive is a gross understatement: The game grabs you with a pair of newly evolved talons and won't let go. |
The Motley Fool September 10, 2008 Anders Bylund |
Install Spore, Get A Moldy Computer Electronic Arts new game, Will Wright's Spore, looks great, but the publishing shenanigans do not. |
Wired November 2002 Robert Levine |
The Sims Online Welcome to The Sims Online, virtual reality with a white picket fence. |
Wired July 20, 2009 David Kushner |
What to Expect From Will Wright's Stupid Fun Club Will Wright, the great polymath of interactive game design, has announced he is leaving EA to run a startup called Stupid Fun Club. The goal of this new venture is to develop innovative, attention-getting games. |
Entrepreneur September 2006 April Y. Pennington |
Change Agent Providing urban marketing know-how to corporate America, this entrepreneur moves to his own beat. |