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PC Magazine August 19, 2003 Carol Ellison |
Software: Make the Grade Those with a back-to-school shopping excursion on their list of things to do should include a trip down the software aisle. |
Macworld October 2000 Franklin N. Tessler |
BacktoSchool.com Use the Internet To Expand Your Knowledge, No Matter What Your Age |
PC Magazine August 17, 2004 |
Dragon Tales: Learn and Fly with Dragons Educational programs and games for computers. |
HBS Working Knowledge May 21, 2014 Michael Blanding |
CORe: HBS Powers Up Online Program on Business Fundamentals Harvard Business School's new online primer on the fundamentals of business aims to translate some of the School's unique classroom teaching methods to the Web. |
T.H.E. Journal February 17, 2010 Patricia Deubel |
Web 2.0 in Instruction: Adding Spice to Math Education Mathematics lags behind other subjects in class-centered web 2.0 communities for children, and an even larger lag in informal, recreational communities. |
PC Magazine February 1, 2006 Troy Dreier |
Software for Kids Backyard Football, Backyard Skateboarding... Cinderella Dollhouse 2... Comic Book Creator... Creatures: Village; Creatures: Exodus... Didi and Ditto: First Grade... Kubi... Math Blaster: Master the Basics... My Reward Board... Professor Fizzwizzle... |
T.H.E. Journal July 27, 2010 |
A Tool for Its Time A new functionality has so transformed learning management systems that their manufacturers prefer the term digital learning platform, to better reflect their products' capacity to do a great deal more than manage a classroom. |
T.H.E. Journal January 2009 Jennifer Demski |
STEM Picks Up Speed The use of authentic scenarios to teach abstract concepts such as constant velocity is helping educators spark student interest in math and science. |
T.H.E. Journal April 2001 Sabrina Tillman |
Focus on Math In addition to receiving extra help from parents and peers, students may sharpen their math skills with a number of math software programs. This article details mathematical solutions that cater to all levels, skills, languages and state standards... |
HHMI Bulletin Feb 2012 |
Raising Their Game When done right professional development can make a real difference for students. |
T.H.E. Journal September 1, 2010 Jennifer Demski |
They're Taking Requests: Student Techs Command the Help Desk Varun Kumar, the technology coordinator at William Cullen Bryant High School in Queens, NY, has it good. His workforce consists of Bryant High students, members of the Mouse Squad, a student-based IT support program. |
T.H.E. Journal September 9, 2009 Jennifer Demski |
Learning to Speak Math The presence of a bilingual educator is proving pivotal to the success of technology initiatives aimed at developing Spanish-speaking students' grasp of both the concepts and the language of mathematics. |
PC Magazine August 17, 2004 Carol Ellison |
Cool School Tools Parents who want to replace arcade action with learning are in luck. Reviews of educational gadgets: LeapFrog Leapster... LeapFrog Turbo Twist Extreme... Oregon Scientific Barbie B-Book Laptop, Hot Wheels Accelerator Electronic Learning Computer... etc. |
T.H.E. Journal August 2000 Elizabeth Amberg |
Focus on Reading/Language Development ...Although educational software should never be considered a substitute for books, several programs can give novice readers extra help and practice.... |
Information Today March 14, 2011 Paula J. Hane |
Cengage Learning Introduces New `MindTap' Personal Learning Experience MindTap is a new personalized program of digital products and services that engages students with interactivity while also offering students and instructors choice in content, platform, devices, and learning tools. |
T.H.E. Journal February 2007 Andrew Matranga |
Solving the Math/Science Riddle The way out of our most serious educational challenge may lie in a host of new digital curriculum supplements. |
T.H.E. Journal November 1, 2010 |
2020 Vision: Experts Forecast What the Digital Revolution Will Bring Next A discussion about how far we've come in education technology, and where we can expect to go. |
T.H.E. Journal October 1, 2010 Dan Gordon |
Wow! 3D Content Awakens the Classroom From her first encounter with stereoscopic 3D technology designed for classroom instruction, Megan Timme sensed it could be transformative. |
Fast Company November 2009 Elizabeth Svoboda |
Cellphonometry: Can Kids Really Learn Math From Smartphones? Schools are partnering with mobile-phone companies to help kids conquer math. Are smartphone-learning initiatives more than a corporate gimmick? |
T.H.E. Journal September 9, 2009 Dian Schaffhauser |
Which Came First - The Technology or the Pedagogy? A new spin on an old riddle goes to the heart of a conflict between K-12 schools and the colleges of education responsible for cultivating and providing them with new teachers. |
T.H.E. Journal June 2001 Jim Schneider |
Focus on Reading/Language Development Reading and language skills are a true cornerstone of any child's education. To help teachers and parents in this important endeavor, several products are available to aid children in their learning of these basic skills. In this month's Focus On, we'll take a look at a few of these... |
T.H.E. Journal July 27, 2010 Vanessa Hua |
It's All in the Preparation Three different technical tools for college entrance exam preparation. |
Information Today October 20, 2015 |
EBSCO Introduces Resource for College and Career Readiness EBSCO Information Services launched the PrepSTEP online learning platform to help students build the skills they need for college and career readiness. |
T.H.E. Journal September 1, 2010 |
Reshaping RTI: Building a Better Triangle Virginia Buysse is a senior scientist at the FPG Child Development Institute at the University of North Carolina at Chapel Hill, where a research program she helped develop detects and addresses learning deficits through intervention in early childhood. |
HHMI Bulletin Aug 2011 |
Evolution of the Textbook Publishers are beginning to go digital with science textbooks, pushing boundaries to give students a personalized, interactive experience. |
T.H.E. Journal March 2009 |
K-2 Math by Dreambox Learning Dreambox Learning introduces K-2 Math, an online learning product for students in kindergarten through second grade that combines standards-based mathematics with interactive games. |
T.H.E. Journal October 25, 2007 Ferdig & Boyer |
Can Game Development Impact Academic Achievement? Having students develop games has shown tremendous promise for motivating students, building conceptual knowledge, and improving content knowledge acquisition. |
T.H.E. Journal February 2001 Kathy Kelleher |
TDK Mediactive Movie Book From preschool to middle school, the TDK Mediactive Movie Book software package offers a variety of fun, educational and skill-building adventures with recognizable and popular movie characters... |
National Defense January 2016 Stew Magnuson |
More Learning, Less Testing to Boost STEM The defense and aerospace workers of the 21st century will need more than expertise in STEM fields. They will need to be creative, critical thinkers, and they will need to know how to work in teams to solve problems. |
Fast Company Peg Tyre |
The World's Top 10 Most Innovative Companies In Education Some companies on the list include DonorsChoose.org, Inkling, and Kaplan. |
D-Lib Mar/Apr 2011 Diekema et al. |
Teaching Use of Digital Primary Sources for K-12 Settings This paper describes learning outcomes of a three-day workshop on integrating primary sources into K-12 teaching. |
T.H.E. Journal April 2009 |
DimensionM Multiplayer 2.0 by Tabula Digita Tabula Digita announces the release of DimensionM Multiplayer 2.0, the newest version of its immersive math video game for students in grades 3 to 12. |
T.H.E. Journal April 2009 |
Matematicas by EducationCity.com EducationCity.com has launched Matematicas, the Spanish-language version of its e-learning resource for math, made especially for students whose primary language is Spanish. |
HHMI Bulletin Nov 2011 Dan Ferber |
Calling All Teachers This article focuses on preservice training -- training college students and graduates to be STEM teachers. |
Information Today June 16, 2011 |
New Britannica Ebook Service for Schools and Libraries Students in elementary school through college can easily access hundreds of high-quality books on the subjects they're studying through a new web-based ebooks service available to schools and libraries from Britannica Digital Learning. |
Fast Company April 1, 2011 Linda Tischler |
A Teen Eye for Design "Tools for Schools" is a seminar in which kids would learn how design works by creating furniture for the classroom of the future. |
T.H.E. Journal January 2009 |
Technology + Online + Industry + Partnerships Tabula Digita will test educators' math skills... US middle school students can do their part to help save the planet by entering the Siemens We Can Change the World Challenge... IBM introduced a new Web 2.0 peer-to-peer learning tool... etc. |
Information Today March 21, 2013 Nancy K. Herther |
SAGE Strikes Gold with Andy Field's New Statistics Textbook/Ebook Sussex University's Andy Field has found his way through the challenges and opportunities of textbook creation brilliantly to create an award-winning and wildly popular brand in the unlikely area of quantitative research methods. |
The Motley Fool December 14, 2011 Brian Stoffel |
Shame of a Nation A New York Times article ironically shows how far we still have to go. |
Information Today May 21, 2015 |
Amazon Provides Learning Tools to Students Amazon Web Services introduced a program designed to deliver real-world cloud technology to classrooms around the world. |
T.H.E. Journal April 2008 |
Mia Reading: The Bugaboo Bugs by Kutoka Interactive This new line of educational software focuses on enhancing literacy skills of children ages 5 to 9. |
T.H.E. Journal February 2009 |
Student Attitudes: Online Learning Students participating in a survey reveal their opinions about online learning courses. |
T.H.E. Journal January 20, 2010 Scott Aronowitz |
Video Game Prepares Texas District for State Test Austin Independent School District in Texas is expanding the use of the DimensionM educational video games to seven middle schools and 15 charter schools. |
The Motley Fool April 5, 2010 Selena Maranjian |
Beware of Stock Market Games They don't always teach the right lessons. Drawing long-term conclusions from a stock's short-term performance is rarely a good idea. |
T.H.E. Journal November 9, 2009 Sara Stroud |
A New Way Forward Tech-based solutions, such as tools for teaching kids how to recognize facial expressions, are giving educators a means of helping autistic students acquire basic life skills. |
CIO June 8, 2012 Gary Beach |
How CIOs Can Help Build IT Talent for the Future Many in the US are concerned about the talent gap between American students and similarly-aged students overseas when it comes to math and science skills. CIOs can help by reaching out to guidance counselors and educating them about jobs in IT. |
T.H.E. Journal June 2001 Matt E. Coenen |
Sunburst's Math Arena Math Arena is a fast-paced, graphics and sound-filled interactive CD-ROM that focuses on mathematical problem solving... |
Fast Company April 2010 Zachary Wilson |
Log On and Learn: Devices, Sites and Apps for Kids A look at some of the coolest devices, sites, and apps for kids to log on and learn. |
T.H.E. Journal April 2009 |
Technology + Online + Industry + Partnerships Use of technology by teachers... Energy efficient schools... Awards... Industry news... |
D-Lib Jul/Aug 2010 Markey et al. |
The Benefits of Integrating an Information Literacy Skills Game into Academic Coursework: A Preliminary Evaluation BiblioBouts seeks to satisfy student requests for a gaming experience directly integrated into their current coursework. |