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Macworld February 2004 Peter Cohen |
The Game Room: Halo Arrives Does Halo: Combat Evolved live up to the hype? After so long a wait, some gamers will inevitably be disappointed. But I'm certainly not one of them. |
Macworld March 2004 Peter Cohen |
The Game Room MacSoft has a knack for delivering some of the best strategy games on the Mac. Age of Mythology, its newest addition to the genre, is no exception. |
Macworld January 2004 Peter Cohen |
Macworld's 2003 Game Hall of Fame Honoring the year's best pulse-quickening, mind-tingling games. |
Macworld June 15, 2006 Peter Cohen |
Call of Duty 2 Call of Duty 2 sets a new high water mark for World War II-era shooters on the Mac. Just plan to have the horsepower to run it. |
Macworld December 29, 2006 Peter Cohen |
Age of Empires III Varied game play in real-time strategy offering will keep you busy for weeks. |
PC Magazine January 20, 2004 Peter Suciu |
War and PC World War II remains one of the most compelling events in human history, and many games are based on that conflict. Find out what it feels like to save the world from tyranny! |
Macworld June 2004 Peter Cohen |
The Game Room In Unreal Tournament 2004, you don sophisticated armor and weaponry and then take to the playing field, determined to win at any cost. You can play alone against computer-controlled bots, or, as many people may prefer, against real players in an online arena. |
Macworld September 2003 Peter Cohen |
The Game Room: Bring Out the Big Guns Advice on squeezing as much speed out of Unreal Tournament 2003 for Mac as possible. Also, Harry Potter, tanks galore, and one real stinker. |
Macworld September 2004 Peter Cohen |
The Game Room The Game Room. Delta Force: Black Hawk Down... Worms 3D... Blades of Avernum... etc. |
Macworld July 6, 2006 Peter Cohen |
DropTeam Though a tutorial mode is sorely needed for beginners, DropTeam gives seasoned strategy veterans some realistic battlefield gaming -- set on the surface of other planets. |
Macworld July 2003 Peter Cohen |
The Game Room: Save the Drama At a time when many games seem to be looking for a darker edge, with angst-ridden heroes confronting heavy moral dilemmas, it's refreshing to sit down in front of a game that doesn't come with a lot of emotional baggage. Here are some more lighthearted new games for the Mac. |
Macworld August 2004 Peter Cohen |
The Game Room Command & Conquer returns to the Mac after six-year hiatus... Reviews of Riddle of the Sphinx II, Didi & Ditto Kindergarten, Pharaoh's Gold, Call of Duty... Preview of Shreck 2... |
Macworld March 16, 2007 Peter Cohen |
Redline Driving game not a perfect simulation, but still a lot of fun |
Macworld April 15, 2005 Peter Cohen |
Rise of Nations This real-time strategy game from MacSoft offers an interesting blend of strategy elements and varied game play, though it lacks a single-player storyline and Mac-to-PC multiplayer support. |
Macworld May 2003 Peter Cohen |
The Game Room: On Track and Online Reviews of Nascar Racing 2002 Season, Spaceward Ho 5, DeepTrouble, Super Collapse II, and Helix, all for the Mac. |
Macworld July 28, 2006 Cyrus Farivar |
Sid Meier's Civilization IV Civilization IV will take you dozens of hours before you've explored all the possible facets to this incredible game. |
Macworld October 2003 Peter Cohen |
The Game Room: Eye of the Tiger Forget everything you know about golf games on the Mac. From its intuitive swing control to its stunningly beautiful graphics, Tiger Woods PGA Tour 2003 is truly unlike past attempts. The game looks and plays like a golf game should, and it will, hopefully, serve as the blueprint for future golf games. |
Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
Macworld October 25, 2006 Peter Cohen |
The Missing Sync for Palm OS 5.1 The Missing Sync for Palm OS 5.1.2 has become an indispensable option for Palm OS-based PDA or smart phone owners looking to make the most of their Mac connection. |
Macworld December 11, 2007 Peter Cohen |
Colin McRae Rally Mac Rally racing has never looked, sounded or performed so well on a Mac. |
Macworld April 2004 Peter Cohen |
The Game Room Star Trek Elite Force II is a first-person shooter that largely manages to escape the curse of other recent Star Wars products -- it is a worthy addition to the Mac shooter market. |
Macworld July 27, 2007 Peter Cohen |
Star Wars: Empire at War This Intel-only offering is a fun real-time strategy game. |
Macworld January 27, 2006 Peter Cohen |
Civilization III: Complete Civilization III: Complete is a good port of a great strategy game, and newcomers will find much here to enjoy. Unfortunately, there's no upgrade path for gamers who already bought it from MacSoft. |
Macworld June 2001 Peter Cohen |
The Game Room Many of my favorite games just haven't had good Mac equivalents. This has been particularly true of driving games, but the situation is changing. We'll take a look at what's available in the racing genre for the Mac... |
PC Magazine June 25, 2004 Jennifer M. DeFeo |
Tapwave Zodiac 1 This handheld is not a perfect fit for the traditional business PDA user. But for anyone else who wants to play games and stay organized, it is an entertaining device worth checking out. |
Macworld September 24, 2007 Peter Cohen |
Heroes of Might & Magic V 1.5 Heroes of Might & Magic V 1.5 is a solid strategy game that moves the legendary series in incremental new directions. |
Macworld January 2001 Andy Ihnatko & Christopher Breen |
The Macworld 2000 Game Hall of Fame Past and Present Game Columnists Pick the Year's Best Games... |
Macworld May 2, 2006 Peter Cohen |
Quake 4 The Mac conversion of Quake 4 has been a long time coming. But if you're a first-person shooter fan, it's been well worth the wait. |
PC Magazine December 4, 2003 Jamie M. Bsales |
A PDA for Game Lovers If you need a better reason to carry a PDA than just convenient access to your contacts, calendar, and to-do list, the Tapwave Zodiac family might be for you. |
Macworld July 25, 2006 Peter Cohen |
Legion Arena Just the thing for armchair generals, Legion Arena brings you back to the glory days of the Roman Empire for a good old-fashioned bloodletting. |
Macworld March 10, 2005 Peter Cohen |
Chessmaster 9000 Feral Interactive's Chessmaster 9000 is the best chess game you can buy for the Mac. It's an absolute must-have for chess fans who want serious competition and training. |
Macworld March 2, 2005 Peter Cohen |
Ford Racing 2 If you're looking for an arcade-style auto racer, Ford Racing 2 offers enough challenge and variety to keep you driving for a while. |
Macworld December 2000 David Pogue |
Explore with Care Once you've installed the beta, it's time to take your first steps into the future of the Mac. Just make sure you walk in with your eyes open... |
PC Magazine August 31, 2005 Peter Suciu |
Modern Warfare Game Reviews of the latest in war games. Act of War: Direct Action... Battlefield 2, Close Combat: First to Fight... Cold War Conflicts: Days in the Field 1950-1973... Elite Warriors: Vietnam... Will of Steel... |
PC World December 2003 Steve Fox |
Would You Pay the IM Piper? Plus: Notebooks go 3D, Zodiac gets game, and spam busters give up. |
Macworld April 11, 2007 Peter Cohen |
Big Bang Brain Games Beautifully realized puzzle-game collection delivers fun in many forms. |
PC World March 2004 |
Pocket Games: Handheld Gaming Devices In addition to gaming, some of theses devices are also PDAs or phones. Specifications and ratings are provided for the Nintendo Game Boy Advance SP, Nokia N-Gage, Samsung SPH-A620, and Tapwave Zodiac 1. |
Salon.com December 19, 2001 Daniel Drew Turner |
Playing games with Apple Mac gamers have long suffered from PC envy. But this year their holiday spirits are unexpectedly up... |
Macworld January 2001 Andy Ihnatko |
The Game Room On the future of Mac gaming in 2001... |
Macworld August 2000 Christopher Breen |
Now It's Our Turn Four Ways we Can Ensure That Great Games Keep Coming to The Mac |