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PC Magazine July 13, 2005 Peter Suciu |
Return to Duty Although the greatest conflict in history ended 60 years ago, World War II remains a reliable backdrop for strategy, action, and simulation games for the PC, and many of these recently released titles are top-notch. Battle of Britain II: Wings of Victory... etc. |
PC Magazine August 31, 2005 Peter Suciu |
Modern Warfare Game Reviews of the latest in war games. Act of War: Direct Action... Battlefield 2, Close Combat: First to Fight... Cold War Conflicts: Days in the Field 1950-1973... Elite Warriors: Vietnam... Will of Steel... |
Macworld July 6, 2006 Peter Cohen |
DropTeam Though a tutorial mode is sorely needed for beginners, DropTeam gives seasoned strategy veterans some realistic battlefield gaming -- set on the surface of other planets. |
Military History Quarterly Summer 2006 Bernd Horn |
Surviving the Devil's Cauldron It was their ability to overcome their daunting environment that set WWII parachutists apart. |
Macworld June 15, 2006 Peter Cohen |
Call of Duty 2 Call of Duty 2 sets a new high water mark for World War II-era shooters on the Mac. Just plan to have the horsepower to run it. |
PC Magazine January 18, 2005 Peter Suciu |
Expand Your Games When it comes to computer games, is there ever really too much of a good thing? |
Macworld October 2004 Peter Cohen |
The Game Room Space Colony... Total Immersion Racing... Big Bang Chess... Tapwave Zodiac... etc. |
World War II October 2007 Lloyd Clark |
Operation Market Garden Reconsidered A British historian argues that Operation Market Garden wasn't such a bad idea after all. |
Macworld June 2004 Peter Cohen |
The Game Room In Unreal Tournament 2004, you don sophisticated armor and weaponry and then take to the playing field, determined to win at any cost. You can play alone against computer-controlled bots, or, as many people may prefer, against real players in an online arena. |
Macworld March 2003 Peter Cohen |
The Game Room Bullets are forever: military action, spy intrigue, and a classic arcade revival |
World War II Bart Hagerman |
Airborne Bridge Across the Rhine Paratroopers from two Allied divisions were droppped east of the great natural barrier, penetrating into Germany itself. |
PC World December 13, 2002 |
Game Guide for the Holidays Season brings a new selection of shoot-'em-ups, brainteasers, and just plain digital fun. |
World War II Williamson Murray |
Airborne Comes of Age From Germany's first major drop into Norway in 1940 to the Allies' last airborne operation across the Rhine in March 1945, tens of thousands of airborne soldiers fell from the skies to fight behind enemy lines. |
AskMen.com Aaron Broverman |
Top 10: American Military Missions These 10 American military missions represent what it means to be American and trace the shaping of world history by the world's last standing superpower. |
National Defense December 2004 Roxana Tiron |
Army Revises Doctrine for Modular Brigades Caught between the pressures of war in the Middle East and the need to reorganize, the U.S. Army is juggling new methods of combat training while rewriting the rulebook for equipment and tactics. |
World War II December 2006 |
Letter In World War II, generals, admirals and field marshals, many of whom had led nothing larger than a division or flotilla before the war, were suddenly making decisions affecting the lives of hundreds of thousands, if not millions, of men on battlefields that could stretch across continents. |
Popular Mechanics January 25, 2010 Erik Sofge |
Can Sony's King-Size Shooter, MAG, Cut Through the Fog of War? Technologically, MAG is what it claims to be -- a smooth, reliable, massive action game |
PC Magazine March 8, 2005 Matthew D. Sarrel |
Call of Duty: Finest Hour Choose sides, grab a weapon, and come out shooting in this game designed for all three consoles. |
Salon.com October 4, 2002 Wagner James Au |
Weapons of mass distraction A new breed of computer games is teaching today's teenagers how to wage, and win, the war against terror. |
World War II August 25, 2004 Colonel William Wilson |
Ambitious Airborne Assault: Operation Market Garden It was hoped that Operation Market Garden would shorten the war, but the largest airborne operation of World War II failed in its main objectives. |
Parameters Summer 2004 Gordon & Sollinger |
The Army's Dilemma The Army is perceived by many as unimaginative, obstructionist, and wedded to concepts of warfare that are increasingly irrelevant to the current geopolitical environment. This article suggests an explanation for this perception and ways the Army might alter it. |
Salon.com March 28, 2001 Gary Kamiya |
Violating the dead Two books tell the truth about the most horrific battle of our time -- and a movie desecrates it... |
National Defense December 2011 Eric Beidel |
Gaming Technology Puts Soldiers' Boots on Ground The Army increasingly is turning to the commercial video game industry to create higher fidelity, less expensive and more portable simulations. |
PC Magazine September 2, 2003 Tricia Harris |
Game Expansion Packs Publishers can extend the life of a game by releasing expansion packs for successful titles. The goal is to add more of what players want -- maps, characters, game play, and story -- and improve technical and graphical features. We review four current packages here. |
World War II May 25, 2004 George J. Winter Sr. |
Breakout From Normandy In July 1944, panzer commander Fritz Langanke struggled to guide his tank out of the Roncey Pocket and the maelstrom enveloping German forces trapped in it. |
National Defense October 2006 Grace Jean |
Combat Vehicle Designs Seek Increased Utility in Multiple Roles The prevalence of such vehicles at one of the largest ground warfare expositions reveals a trend in how armies are choosing to insert their troops into hot spots. |
Popular Mechanics November 11, 2008 Andrew Moseman |
The 6 Most Lethal Aircraft in History Aviation experts and warplane veterans take a look at the history of single-engine planes, fighters, bombers and attack helicopters and pick six of the most lethal fliers in the past 100 years. |
Macworld December 29, 2006 Peter Cohen |
Age of Empires III Varied game play in real-time strategy offering will keep you busy for weeks. |
World War II May 25, 2004 David R. Jennys |
D-Day's Mighty Host A perilous airborne strike and the mightiest assemblage of seaborne power yet seen heralded the beginning of the end for Nazi Germany. |
World War II John Bryant |
Robert Felgar: A Bomber Pilot Remembers An interview with Robert Felgar about being shot down and captured in WWII. |
Macworld January 2003 Peter Cohen |
2002 Game Hall of Fame 2002 marked the true arrival of gaming in Mac OS X. Rather than merely converting OS 9 versions of their games, game developers spent the past year demonstrating their commitment to Apple's new operating system and taking advantage of what OS X has to offer. |
National Defense April 2011 Eric Beidel |
Army Shifts Focus to Dismounted Soldiers Army leaders say soldiers are the service's greatest weapon, and they are asking industry to shift their focus from platform to person and consider the infantryman first as it plans investments in new technology. |
National Defense August 2006 David Axe |
Training Center Simulates Army's Digital Battle Command Technology A new high-tech facility will allow Army planners to concoct realistic training scenarios for units heading to Iraq. These advanced computer networks will connect real-world Army battle-command and control systems with digital simulations. |
Parameters November 2004 Scott Boston |
Toward a Protected Future Force The US Army plans to introduce its next-generation ground force quickly, starting with an experimental battalion by the end of the decade and a full brigade--called a Unit of Action--in 2014. |
Parameters Winter 2003/2004 Wilson, Gordon & Johnson |
An Alternative Future Force: Building a Better Army The Army's transformation concept rests on a set of major assumptions that should be questioned. This article suggests an alternative pathway for preparing US ground forces to meet the challenges of the next several decades. |
Military History Quarterly Summer 2004 John M. Taylor |
World War II: 101st Airborne Division Participate in Operation Overlord In their baptism of fire, the green paratroopers of General Maxwell Taylor's 101st Airborne Division performed like seasoned veterans in Operation Overlord. |
Reason January 2002 Michael Valdez Moses |
Virtual Warriors Nostalgia, the battlefield, and boomer cinema... |
National Defense July 2004 Harold Kennedy |
Air Force Seeks to Upgrade Close Air Support Fleet As the Iraqi and Afghan conflicts evolve essentially into ground wars the Air Force is moving to improve its ability to provide close air support, according to the service's top officials. |
Defense Update Issue 3, 2007 |
Vehicle Armoring - MRAP and Beyond If approved by congress, the Pentagon's Mine Resistant Ambush Protected (MRAP) program will obtain 2,650 new armored vehicles, making it the third-largest acquisition program in the U.S. |
National Defense November 2011 Beidel et al. |
10 Technologies the U.S. Military Will Need For the Next War Examples are faster and quieter helicopters, advanced crowd-control weapons, lighter infantry equipment that doesn't overburden troops, ultra-light trucks and better battlefield communications. |
National Defense January 2015 Valerie Insinna |
Ultra Light Combat Vehicle Could Buck Trend of Slow Truck Procurement If everything goes to plan, the Army could field about 300 ultra light combat vehicles by the end of fiscal year 2016. |
World War II Jon Guttman |
Closing the Falaise Pocket In August 1944, the Germans fought desperately to hold open their last escape route from Normandy while the Polish 1st Armored and the U.S. 90th Infantry divisions fought equally hard to close it. |
National Defense October 2006 Grace Jean |
Armies Around Globe Trotting out High-tech Warrior Ensembles In as little as two years, soldiers will begin wearing kits designed to seamlessly accommodate and connect all their advanced gadgets and weapons, effectively turning each individual into an informational "node" within the larger troop network. |
Macworld September 2004 Peter Cohen |
The Game Room The Game Room. Delta Force: Black Hawk Down... Worms 3D... Blades of Avernum... etc. |
World War II May 25, 2004 Kevin R. Austra |
Desperate Hours on Omaha Beach As soldiers of the U.S. Army's 1st Infantry Division leaped from their landing craft into the choppy waters off Omaha Beach, many cursed the landing-craft pilots who had deposited them too far away from the invasion beach. |
World War II November 2006 David P. Colley |
African American Platoons in World War II In March 1945, black volunteers forced the first breach in the U.S. Army's color barrier -- the first black soldiers officially serving shoulder to shoulder with whites in an American infantry unit since George Washington was in command of the Continental Army during the Revolutionary War. |
Macworld February 2004 Peter Cohen |
The Game Room: Halo Arrives Does Halo: Combat Evolved live up to the hype? After so long a wait, some gamers will inevitably be disappointed. But I'm certainly not one of them. |
World War II Williamson Murray |
Triumph of Operation Torch The Allied invasion of North Africa was a necessary first step on the road to victory in Europe. |
Defense Update Issue 1, 2006 |
The Challenges of Command and Control in Urban Operations In the past, offensive military operations have usually been conducted in urban environments only when unavoidable, but conflicts are shifting into the cities, where terrorists and insurgents find safe havens. |
National Defense July 2014 Dan Parsons |
Nonlethal Weapons Could Gain Ground in Future Missions Nonlethal weapons are tailor-made for many of the potential scenarios Marines will encounter in unsettled regions of the world where firing live rounds could spark major conflict. |