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Macworld January 27, 2006 Peter Cohen |
Civilization III: Complete Civilization III: Complete is a good port of a great strategy game, and newcomers will find much here to enjoy. Unfortunately, there's no upgrade path for gamers who already bought it from MacSoft. |
Macworld January 2001 Andy Ihnatko & Christopher Breen |
The Macworld 2000 Game Hall of Fame Past and Present Game Columnists Pick the Year's Best Games... |
PC World December 2000 |
Games Grown-Ups Play Our editors pick the hottest titles around, from quiz shows to fantasy games, just in time for the holiday season. |
Macworld July 28, 2006 Cyrus Farivar |
Sid Meier's Civilization IV Civilization IV will take you dozens of hours before you've explored all the possible facets to this incredible game. |
Macworld December 29, 2006 Peter Cohen |
Age of Empires III Varied game play in real-time strategy offering will keep you busy for weeks. |
Macworld January 2005 Peter Cohen |
Myst IV: Revelation With challenging puzzles and gorgeous graphics, Myst IV: Revelation builds on what has made past Myst games so good. Developed and released for Windows and the Mac simultaneously, it is shipped in one package for both platforms. |
Salon.com May 29, 2001 Laura Miller |
Mystic simulacrum Exile, the sequel to Myst and Riven, is beautiful eye candy, but not quite art... |
Popular Mechanics February 27, 2009 Seth Porges |
5 "Oregon Trail"-Style Classic Games We Want for the iPhone The phone's lack of real buttons makes anything requiring precision a lost cause. But other games would work great -- such as these five. |
Macworld August 2001 Peter Cohen |
The Game Room I've dreamed about only a few games, and Myst III: Exile is one of them. Soon after I plunged into this game, solving its puzzles turned into a compulsion that gripped my mind both day and night... |
Macworld August 2002 Peter Cohen |
From Pinball to Action, Take a Mac-Gaming Nostalgia Trip Today you can play a red-hot 3-D action game that's got roots in the Apple II, a kids' game that is clearly from the creators of a clutch of all-time classics but features all-new characters, and a familiar swords-and-sorcery role-playing game that tosses genetic engineering into the mix. |
PC Magazine February 8, 2005 Tony Hoffman |
Myst IV: Revelation As in all Myst games, the puzzles are mind-bending, and one missed clue can mean hours of frustration as you try to advance through the game's exquisitely rendered worlds. |
Macworld April 15, 2005 Peter Cohen |
Rise of Nations This real-time strategy game from MacSoft offers an interesting blend of strategy elements and varied game play, though it lacks a single-player storyline and Mac-to-PC multiplayer support. |