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Popular Mechanics January 2010 Anne Thompson |
How James Cameron's Innovative New 3D Tech Created Avatar Cameron wrote his first treatment for the movie in 1995 with the intention of pushing the boundaries of what was possible with cinematic digital effects. |
Popular Mechanics December 29, 2008 Erin McCarthy |
11 Geeked-Out 2009 Movies We're Waiting For Films for the new year that will entertain tech-minded audiences with promises of new special effects and gadgets. |
Popular Mechanics January 2007 Tom Russo |
Movies 2.0: Digital Effects Magic Explained In today's digital Hollywood, cameras capture scenes in bits, not frames and computer wizards conjure up everything from impossible beasts to cliff-top battlegrounds. Film is dead. Long live the movies. |
Popular Mechanics May 21, 2009 Erik Sofge |
How Old School Effects Brought Schwarzenegger's T-800 Back from 1983 How the new Terminator Salvation movie used 25-year old props to recreate the T-800. Warning, spoilers ahead. |
Popular Mechanics March 7, 2009 Erin McCarthy |
The Making of Watchmen's Dr. Manhattan Typically, motion capture is the basis for the movement of CG characters, but that wouldn't work in this case. |
Popular Mechanics February 24, 2010 Jeremy Repanich |
2010 Oscars: PM Picks Winners for Sci/Tech Academy Awards While most of the media focuses on the Oscars' glamour awards like Best Picture or Best Actor, here is some insight into the best in the technical categories. |
BusinessWeek January 21, 2010 Ronald Grover et al. |
King of the World (Again) The inside story of how Avatar's James Cameron became the most powerful commercial force in the movie business -- twice. |
Popular Mechanics December 18, 2009 Erin McCarthy |
17 Movies We're Geeked Out For in 2010 What we can look forward to from Hollywood month by month. |
Wired February 2005 Anne Thompson |
F/X Gods The 10 visual effects wizards who rule Hollywood |
Salon.com July 13, 2000 Michael Sragow |
Building the perfect catastrophe A special-effects wizard for "The Perfect Storm" talks about crafting virtual victims (and heroes) and the evolution of computer graphics, from morphing to "The Matrix." |
Wired Adam Rogers |
Spike Jonze Melds F/X and Muppetry for Wild Things Building a lifelike monster is hard enough. But director Spike Jonze needed 14 of them, each with its own unique look and personality, for his film version of Maurice Sendak's beloved Where the Wild Things Are |
Popular Mechanics April 21, 2008 Erik Sofge |
Hollywood Sci-Fi's Bronze Age: Are Comics to Blame? The big-screen iterations of Bruce Banner and Tony Stark are in mortal combat with smart science fiction. In a post-ComicCon, pre-summer blockbuster analysis, this article traces the decline of our favorite genre and looks for a future fix. |
Popular Mechanics January 2007 Erin McCarthy |
Top 10 F/X Scenes in Movie History Today, many digital effects are so subtle that movie audiences often don't notice them but it wasn't always this way. Industry insiders pinpoint the biggest breakthroughs in digital F/X history. |
Wired March 23, 2009 Scott Brown |
It's Back -- Why the Terminator Is Unstoppable Terminator Salvation with Christian Bale as John Connor aims to dispense with the fleshy sheath of new age terminators and bring back the clunky kind that are impossible to kill. |
Popular Mechanics November 13, 2009 Erin McCarthy |
The Anatomy of a Disaster Scene in the Movie 2012 More than 100 artists created 2012's 1300 visual-effects (VFX) shots, including volcanic eruptions, tsunamis, floods -- and a massive earthquake that rips California apart. |
BusinessWeek April 2, 2007 |
James Cameron on the Cutting Edge The director of Terminator and Titanic explains how movies will be transformed by motion-tracking and 3D technology. |
Wired June 26, 2007 Scott Brown |
The Rebirth of Optimus Prime: Behind the Scenes with Director Michael Bay An interview with Michael Bay about working against public opinion on his ability to create the movie Transformers. |
Popular Mechanics December 16, 2009 Adam Hadhazy |
The Science Behind James Cameron's Avatar Could science replicate the same events and effects featured in the new movie? |
Home Theater August 4, 2010 Mark Fleischmann |
Some Directors Knock 3D Not all directors are as enthusiastic about Hollywood's 3D push as James Cameron of Avatar fame. Some are against 3D while others are ambivalent about it. |
Popular Mechanics June 24, 2009 Seth Porges |
Top 10 Movie Explosions of All Time Psychic Head Explosion... Stay Puft Gets Fried... Cyberdyne HQ Goes Boom... A Psychedelic Explosion... etc. |
Popular Mechanics July 24, 2009 Erin McCarthy |
How Effects Wizards Transformed G-Force From 2D to 3D When Disney asked if the director could make the new movie, G-Force in 3D, he turned to VFX house Sony Pictures Imageworks, which was already creating the film's animated guinea pigs, to figure out how to do it. |
Popular Mechanics July 21, 2008 Seth Porges |
Are 3D Movies Finally Ready for Their High-Tech Close-up? With James Cameron's Avatar on the way, and theater owners scrambling to install the technology, 3D cinema could be on the verge of explosive growth. |
Popular Mechanics March 27, 2009 Erin McCarthy |
Monsters vs Aliens: Behind-the-Scenes Look at 3D Tech Creating an animated 3D film is a complex process, and directors are still using trial and error to find the true potential of the format, which is enjoying a resurgence thanks to improved digital technology. |
Wired As told to Steve Daly |
Creator James Cameron on Terminator's Origins, Arnold as Robot, Machine Wars James Cameron explains the origin of his fascination with our human propensity for dancing on the edge of the apocalypse. |