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PC Magazine November 11, 2003 Rich Brown |
Star Trek Elite Force II Fans will appreciate this first-person shooter's tie-in to the "Star Trek: Voyager" series, as well as the usual painstaking attention to the details of the franchise mythology. |
PC Magazine July 13, 2004 John Blazevic |
Painkiller This first-person shooter is set in a gothic world where good and evil are on a path to war. |
PC Magazine January 20, 2004 Rich Brown |
Halo: Combat Evolved The shooter that put the Microsoft Xbox on the map comes to the PC--and gains much in the translation. |
PC Magazine September 21, 2004 |
Quake III This game is a little long in the tooth, but it's a solid first-person shooter that also happens to run well on older machines. |
Outside May 2009 |
Dirty Pics Picture from a photography shoot in San Francisco. |
T.H.E. Journal December 2005 |
Fly Pentop Taking interactive learning to the next level, this computer from LeapFrog is an affordable, portable, personal learning tool that provides real-time audio feedback to students as they touch, write, or draw on microdotted "fly" paper |
Salon.com July 19, 2000 Karen Gordon |
After and before I picked up the camera and began to shoot because I needed something to cover me. |
PC Magazine May 18, 2004 Matthew D. Sarrel |
Judge Dredd: Dredd vs. Death This first-person shooter is true to the Judge Dredd comic books and a must for fans of the character. |
Macworld March 10, 2005 Peter Cohen |
Close Combat: First to Fight MacSoft's Close Combat: First to Fight lets players focus on smart, realistic combat action rather than complex menus. Even if this genre hasn't appealed to you before, it is worth a look. Simultaneously released for the Mac, PC, and Xbox. |
PC Magazine January 20, 2004 Peter Suciu |
War and PC World War II remains one of the most compelling events in human history, and many games are based on that conflict. Find out what it feels like to save the world from tyranny! |
Parameters Winter 2003/2004 Wilson, Gordon & Johnson |
An Alternative Future Force: Building a Better Army The Army's transformation concept rests on a set of major assumptions that should be questioned. This article suggests an alternative pathway for preparing US ground forces to meet the challenges of the next several decades. |