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Popular Mechanics
July 24, 2009
Erin McCarthy
How Effects Wizards Transformed G-Force From 2D to 3D When Disney asked if the director could make the new movie, G-Force in 3D, he turned to VFX house Sony Pictures Imageworks, which was already creating the film's animated guinea pigs, to figure out how to do it. mark for My Articles similar articles
Popular Mechanics
November 13, 2009
Erin McCarthy
The Anatomy of a Disaster Scene in the Movie 2012 More than 100 artists created 2012's 1300 visual-effects (VFX) shots, including volcanic eruptions, tsunamis, floods -- and a massive earthquake that rips California apart. mark for My Articles similar articles
Popular Mechanics
January 22, 2010
Erin McCarthy
VFX Artists Take on Angel Wings for Legion Creating realistic angel wings took a long time: There were as many as 70 versions of the wings in the early shots, and estimates are that animators worked on the wings up to 65 hours a week for nine months. mark for My Articles similar articles
Popular Mechanics
March 27, 2009
Erin McCarthy
Monsters vs Aliens: Behind-the-Scenes Look at 3D Tech Creating an animated 3D film is a complex process, and directors are still using trial and error to find the true potential of the format, which is enjoying a resurgence thanks to improved digital technology. mark for My Articles similar articles
Popular Mechanics
March 7, 2009
Erin McCarthy
The Making of Watchmen's Dr. Manhattan Typically, motion capture is the basis for the movement of CG characters, but that wouldn't work in this case. mark for My Articles similar articles
Wired
March 2006
Matt Brady
How Digital Animation Conquered Hollywood Digital animation is not just for cartoons anymore. Here's how it has been used to make great movies such as King Kong, Sin City, Munich, V for Vendetta, and Jarhead. mark for My Articles similar articles