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Inc. January 2009 Nitasha Tiku |
Update Linden Lab is still going through some real-world growing pains. |
Entrepreneur March 2007 Sara Wilson |
Unreal World The creator of today's hottest virtual land offers a glimpse into his reality. |
InternetNews April 2, 2008 |
Avatars at House Hearing on Virtual World Second Life and censorship discussed on Capitol Hill. |
The Motley Fool September 25, 2008 Tim Beyers |
An Unreal Financial Crisis You know it's bad when economic woes extend to the virtual world. |
Wired July 24, 2007 Frank Rose |
How Madison Avenue Is Wasting Millions on a Deserted Second Life More and more people are leaving this virtual world, leaving advertisers and big name companies behind. |
Inc. February 2007 Michael Fitzgerald |
Does Your Business Need a Second Life? Why are companies like Toyota and Dell and Starwood Hotels getting immersed in Second Life. |
The Motley Fool July 9, 2008 Anders Bylund |
IBM Moves Into the Virtual World Second Life and IBM just showed that the massive Second Life world can connect to IBM's OpenSim servers. This could be the beginning of open standards that would connect every conceivable virtual reality network to each other. |
InternetNews October 12, 2007 Susan Kuchinskas |
Hey IT, Welcome to the Bverse IBM and Linden Labs, creator of Second Life, announced an initiative to create open standards and interoperability allowing people to move their avatars and virtual goods from one world to another. |
Reason June 2008 Wagner James Au |
Virtually Free The garish, skyscraper-sized billboards that subscribers to Second Life had learned to tolerate as part of their three-dimensional landscape are no more. |
CFO October 1, 2007 Alan Rappeport |
Second Life's John Zdanowski The CFO of Second Life explains what the online virtual world is all about, and how his real-world company measures and rewards employee performance with the Love Machine. |
InternetNews October 9, 2006 David Needle |
Is Sun's News For Real? Sun is holding a press conference from within Second Life, a virtual online world. |
InternetNews April 3, 2008 |
IBM Readies Second Life For Enterprise IBM said on Wednesday it would become the first company to host private regions of the virtual world Second Life on its own computer servers. |
BusinessWeek November 20, 2006 Steve Hamm |
Palmisano Gets A Second Life IBM is embracing the virtual world of avatars - and other big companies are close behind. |
Inc. February 2007 Michael Fitzgerald |
How I Did It: Philip Rosedale, CEO, Linden Lab "Second Life was just unfundable," says the man who dreamed up this virtual world. Funny how things change when you give people the ability to fly. Now everyone, including businesses of all sizes, wants a piece. |
BusinessWeek May 1, 2006 |
My Virtual Life A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice. |
BusinessWeek August 13, 2007 Aili McConnon |
Just Ahead: The Web As A Virtual World Imagine being able to have a digital replica of yourself stroll from one site to another. |
InternetNews October 11, 2006 David Needle |
Sun Finds a Home in Second Life Sun Microsystems plans to invest in virtual world pavilion as a site for developers. |
BusinessWeek May 1, 2006 |
The Online Universe: An Old Fogey's Guide Here's a primer on the strange new world of online gaming. |
BusinessWeek May 1, 2006 |
Virtual Land, Real Money Second Life is an online world where a savvy avatar can make a bundle. Its best known "land" developer explains how. |
InternetNews November 24, 2006 Michael Hickins |
Get a Life: Enterprises Eye Potential For Second Life Enterprises are dipping their toes in the waters of virtual worlds, but may have to wait to see the benefits. |
Scientific American July 2009 Michael Tennesen |
Avatar Acts: Why Online Realities Need Regulation Conflicts on environments like Second Life can open up new legal questions |
Search Engine Watch November 6, 2010 Avril Korman |
The Second Life Tinfoil Hat Theory Part 5: A Skylight Suddenly Appears (But Search is Still Broken.) Why has Linden Lab developed a browser based viewer for Second Life? |
Insurance & Technology February 1, 2007 Katherine Burger |
The Buzz About Linden Lab's Second Life Raises Possibilities for Insurance Companies The media buzz about Linden Lab's Second Life online digital world raises commerce and customer possibilities for insurance companies and other financial institutions. |
Knowledge@Wharton September 24, 2003 |
In Norrath, Tattoine and Rubi-ka, Just What Are Your Legal Rights? Even though virtual worlds are nothing more than code residing in banks of computers, what goes on in them poses challenges to our notions about the nature of property, the legal rights of players in virtual worlds and even the presumed boundary between the real and the imagined worlds. |
BusinessWeek May 1, 2006 |
Virtual Worlds, Virtual Economies An economist talks about how online games can blur the line between fantasy and reality. |
Information Today July 14, 2008 Lori Bell |
As the (Virtual) Worlds Turn Google released Lively, a public beta version of its much-anticipated three-dimensional virtual world. |
Entrepreneur November 2007 Heather Clancy |
Starting Your Business' Second Life Need to breathe some life into your business? Going virtual can open up a whole new world. |
AskMen.com Phil Helm |
5 Things You Didn't Know About Second Life Maybe you've tried and liked Second Life and maybe you haven't; either way there are surely a few things about the virtual world that may surprise you. |
U.S. Banker April 2007 Rebecca Sausner |
Experimental Marketing: ABN Amro Decides To Get a (Second) Life Three-dimensional, virtual communities are all the rage at many mainstream firms, but so far only ABN Amro has bought prime real estate at Second Life. |
T.H.E. Journal January 2009 John K. Waters |
A 'Second Life' For Educators Lauded as a learning tool, the popular virtual world is now being used by teachers for their own enrichment, providing them with a wealth of opportunities for collaboration, peer interaction, and sharing of resources. |
PC World May 21, 2007 Dan Tynan |
Traveling the Web's Third Dimension My avatar, my self: Second Life shows us the future of the 3D Web. |
Fast Company July 2009 Michael Fitzgerald |
Boomtown Virtual goods, such as avatars and Facebook gifts, are attracting major brands, celebrities, and venture capital. The money is real. |
Wired June 2006 Daniel Gross |
The Other Fed Chief Philip Rosedale is the founder and CEO of Linden Lab. But he prefers to think of himself as the Federal Reserve chair of Second Life, the popular online role-playing world Linden Lab operates. |
PC World October 2, 2006 Mark Wallace |
The Future of You Think the Net has changed your life? Wait until it becomes an immersive 3D environment. |
Information Today April 30, 2007 |
NOAA Lab Opens 3-D Earth Site in Second Life The National Oceanic & Atmospheric Administration has developed a government-sponsored earth science "island" in the rapidly growing online world of Second Life. |
Search Engine Watch October 2, 2010 Jonathan Allen |
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences. |
Fast Company October 2008 Arianne Cohen |
The Second Life of Second Life Joni West's firm, This Second Marketing, has become a leader in shepherding name-brand companies back to the virtual world. |
BusinessWeek May 1, 2006 Robert D. Hof |
It's Not All Fun And Games Companies are also starting to use virtual worlds as alternate offices in which colleagues and partners can meet and view materials that the Web isn't rich enough to display well. |
CRM March 1, 2007 Jessica Sebor |
Material Living in a Virtual World Companies are looking to take a piece of Second Life's digital pie because of its explosive membership, but will this move prove virtually insignificant? |
Search Engine Watch October 9, 2010 Avril Korman |
Losing the Plot In Second Life? A Tinfoil Hat Theory About Linden Labs An unsubstantiated theory about Linden Labs & their virtual world platform |
InternetNews November 14, 2006 Michael Hickins |
More Than Second Life in IBM's $100M Spend Where else is Big Blue's $100 million investment in virtual worlds going? |
The Motley Fool December 14, 2006 Jack Uldrich |
IBM's Mid-"Life" Crisis The company's move into the virtual reality of "Second Life" is an innovative one. |
Inc. February 2007 Jane Berentson |
Editor's Letter Could Second Life eventually end up offering a kind of weird immortality? |
IEEE Spectrum January 2008 David Kushner |
Winner: Make Your Very Own Virtual World with OLIVE Forterra's OLIVE software makes the business of virtual-world environments real. |
National Defense May 2010 Austin Wright |
Airmen to Live Out Their Careers In Cyberspace Air Force officials anticipate a world in which every recruit receives an avatar upon joining the service. |
Search Engine Watch October 16, 2010 Avril Korman |
View This: The Second Life Tinfoil Hat Theory, Part 2 More speculation over Linden Lab's plan for Second Life |
Wired October 2006 |
Wired Travel Guide: Second Life Second Life is a world of endless reinvention where you can change your shape, your sex, even your species as easily as you might slip into a pair of shoes back home. |
InternetNews January 8, 2007 Sean Michael Kerner |
SecondLife Goes Open Source (Sort of) Second Life, which enables users to participate in a virtual world through the use of avatars, is now providing a version of its viewer application under the GPL version 2 license. |
Wall Street & Technology December 17, 2007 Melanie Rodier |
Saxo Bank CEO Says Second Life is Good for Communications and Fun Although it is still too early to tell how companies ultimately will leverage Second Life to gain strategic business advantage, the financial services industry continues to expand in the virtual world as it grows more and more popular. |
Search Engine Watch October 30, 2010 Avril Korman |
Second Life Tinfoil Hat Theory, Part 4: Who Do You Want to be Today? How display names crossed the line real life/Second Life barrier |