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Macworld August 29, 2006 Peter Cohen |
TriJinx TriJinx takes the tested "match three" concept in a unique direction with its adventure story line. It's definitely worth checking out for puzzle game fans. |
Macworld March 20, 2006 Peter Cohen |
Quinn 3.1.2 Quinn isn't Tetris reinvented, but it is a solid OS X game with some great embellishments, such as network play and customizable graphics. Best of all, it doesn't cost a dime. |
Science News October 30, 2004 Ivars Peterson |
Squaring Circles Laczkovich proved that "squaring the circle" is possible, provided that the pieces have the right form. The proof applies not only to circles but also to nearly any plane figure with a mathematically well-behaved boundary... Puzzle of the Week... |
Macworld June 23, 2006 Peter Cohen |
Super Collapse 3 It's hard to top a classic, and Super Collapse 3 doesn't disappoint. It's loads of fun for gamers that haven't gotten tired of the "match three" action puzzle genre. |
Macworld February 23, 2006 Peter Cohen |
QBeez 2 A pleasant evolution in the classic puzzle genre, QBeez 2 adds some fun elements like the Puzzle Maker and Quest mode. |
Science News March 10, 2007 Julie J. Rehmeyer |
Cutting a Pie Is No Piece of Cake Mathematicians find that slicing a pie into fair pieces is harder than divvying up a sheet cake. The problem is that pie cuts are radial, not parallel. |
DailyCandy January 19, 2005 |
Perfect Circle These jewelry creations are a thought-provoking meditation on the endless potential of the circle -- linked metal circles, groupings of circles, circles upon circles. |