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PC Magazine May 3, 2006 |
Mod World Allen Haid decided to look to the past for this case mod. |
Search Engine Watch October 2, 2010 Jonathan Allen |
9 Reasons Why it Might Be Time For Marketers to Value Virtual Goods Convergence of web, mobile and TV may create stronger emotional connections between audiences. |
Reason June 2008 Wagner James Au |
Virtually Free The garish, skyscraper-sized billboards that subscribers to Second Life had learned to tolerate as part of their three-dimensional landscape are no more. |
PC World May 21, 2007 Dan Tynan |
Traveling the Web's Third Dimension My avatar, my self: Second Life shows us the future of the 3D Web. |
Search Engine Watch July 17, 2010 Avril Korman |
Sex, Money, Fame & Glamour in Second Life Second Life allows users to do things that would be physically impossible, logistically difficult, and/or financially prohibitive in real life, so people can explore these ideas safely, with little to no restriction on their creativity. |
PC Magazine May 18, 2005 Matthew D. Sarrel |
PSP Games Untold Legends: Brotherhood of the Blade... Gretzky NHL... Twisted Metal: Head-On... Metal Gear Acid... NFL Street 2: Unleashed... Tony Hawk's Underground 2 Remix... |
InternetNews November 24, 2006 Michael Hickins |
Get a Life: Enterprises Eye Potential For Second Life Enterprises are dipping their toes in the waters of virtual worlds, but may have to wait to see the benefits. |
BusinessWeek May 1, 2006 |
My Virtual Life A journey into a place in cyberspace where thousands of people have imaginary lives. Some even make a good living. Big advertisers are taking notice. |
BusinessWeek May 1, 2006 |
Virtual Land, Real Money Second Life is an online world where a savvy avatar can make a bundle. Its best known "land" developer explains how. |
Search Engine Watch April 9, 2011 Avril Korman |
More Bounce to the Ounce: Avatar Body Physics Come to Second Life Linden Lab has released a new viewer feature, allowing for greater realism in avatars by adding bounce and jiggle to body parts. Aside from the obvious, what does this mean? |
Search Engine Watch December 4, 2010 Avril Korman |
The Revenue Stream: or, "You gonna pay for that porn, boy?" How Second Life is potentially changing how it makes money via content (or at least trying to fool people into thinking they are). |