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The Motley Fool
August 30, 2005
Rick Aristotle Munarriz
Wide World of Warcraft If 4 million gamers can't be wrong, online multiplayer games are here to stay. Investors, take note. mark for My Articles similar articles
The Motley Fool
May 11, 2011
Sean Sun
MMORPGs -- the Best Business Model You've Never Heard of Massively multiplayer online role-playing games have been a safe haven in an otherwise bleak video game industry. mark for My Articles similar articles
PC Magazine
October 5, 2004
Dan Ackerman
Shrek 2 In this 3D platform game, you play as Shrek, Donkey, and other characters, knocking down enemies, flipping switches, and occasionally puzzling your way to seemingly unreachable locations. mark for My Articles similar articles
The Motley Fool
February 16, 2006
Tom Taulli
Cisco's Playing Games It's a good bet that Cisco is investing in Shanda to get better intelligence on the infrastructure needs of multiplayer online role-playing games (MMORPGs). So if Cisco is a buyer, should you be, too? mark for My Articles similar articles
Reason
January 2009
Ronald Bailey
Halo Health Fit, happy gamers mark for My Articles similar articles
The Motley Fool
March 22, 2005
Seth Jayson
Microsoft Redefines Cheating How do you stop gamers from using real-world bucks to tip the game? Why stop it at all? If Microsoft and its content partners such as Electronic Arts and Activision can capture -- or better yet, nurture -- this multimillion-dollar market, shareholders should see some real rewards. mark for My Articles similar articles
PC Magazine
August 3, 2005
David Murphy
Guild Wars This MMORPG caters to the action gamer, with role-playing elements eclipsed by the emphasis on hack-and-slash missions. mark for My Articles similar articles
Fast Company
November 1, 2007
Multiplayer Economics Projected online-game revenue for 2012: $13 billion... Projected Massive Multiplayer Online Role-Playing Games revenue for 2007: $1.9 billion... Projected revenue by 2011: $3.5 billion... etc. mark for My Articles similar articles
The Motley Fool
June 3, 2009
Rick Aristotle Munarriz
Shanda's Still a Player in China Revenue grew by 42% to $162 million for the online gaming pioneer, fueled by a 47% increase in Shanda's bread-and-butter multiplayer role-playing games. mark for My Articles similar articles
Macworld
April 15, 2005
Peter Cohen
Rise of Nations This real-time strategy game from MacSoft offers an interesting blend of strategy elements and varied game play, though it lacks a single-player storyline and Mac-to-PC multiplayer support. mark for My Articles similar articles
PC Magazine
December 30, 2003
Star Wars Jedi Knight: Jedi Academy Twirling into battle with two light sabers sounds cool, and it is -- at first -- as are new combat styles and role-playing elements and a branching, mission-based story line. mark for My Articles similar articles
InternetNews
September 29, 2009
World of Warcraft Hit by New Phishing Scam Hackers target world's most popular multiplayer online role-playing game with promise of a new mount. mark for My Articles similar articles
The Motley Fool
May 23, 2007
It's Shanda's Game: Fool by Numbers The Chinese online gamer released first-quarter 2007 earnings: Income Statement Highlights... Margin Checkup... Balance Sheet Highlights... Cash Flow Highlights... mark for My Articles similar articles
HBS Working Knowledge
October 18, 2004
Sean Silverthorne
Managing the Gamer Generation What kind of workers and managers will members of the "gamer generation" make? You'll be surprised at the answer provided by the authors of a new book, "Got Game: How the Gamer Generation is Reshaping Business Forever." mark for My Articles similar articles
AskMen.com Bored To Death In a commentary to be published in the International Journal of Epidemiology in April, experts say there's a possibility that the more bored you are, the more likely you are to die early. mark for My Articles similar articles
The Motley Fool
February 24, 2005
Seth Jayson
Pizza of the Elves Online In-game food ordering may sound goofy, but it's just a glimpse of what's to come. There are plenty of ways that smaller players, like Electronic Arts, could capitalize on these trends and reward shareholders. mark for My Articles similar articles
The Motley Fool
January 31, 2008
Anders Bylund
EA Takes Fantasy Warfare to Taiwan Game addicts meet a potentially addictive new game, Warhammer Online: Age of Reckoning. Will profits ensue? mark for My Articles similar articles
The Motley Fool
September 10, 2004
Jeff Hwang
Game On for Take-Two Profits may disappoint, but revenue strength is evidence that the game company is a relevant player. mark for My Articles similar articles