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The Motley Fool August 30, 2005 Rick Aristotle Munarriz |
Wide World of Warcraft If 4 million gamers can't be wrong, online multiplayer games are here to stay. Investors, take note. |
The Motley Fool May 11, 2011 Sean Sun |
MMORPGs -- the Best Business Model You've Never Heard of Massively multiplayer online role-playing games have been a safe haven in an otherwise bleak video game industry. |
PC Magazine October 5, 2004 Dan Ackerman |
Shrek 2 In this 3D platform game, you play as Shrek, Donkey, and other characters, knocking down enemies, flipping switches, and occasionally puzzling your way to seemingly unreachable locations. |
The Motley Fool February 16, 2006 Tom Taulli |
Cisco's Playing Games It's a good bet that Cisco is investing in Shanda to get better intelligence on the infrastructure needs of multiplayer online role-playing games (MMORPGs). So if Cisco is a buyer, should you be, too? |
Reason January 2009 Ronald Bailey |
Halo Health Fit, happy gamers |
The Motley Fool March 22, 2005 Seth Jayson |
Microsoft Redefines Cheating How do you stop gamers from using real-world bucks to tip the game? Why stop it at all? If Microsoft and its content partners such as Electronic Arts and Activision can capture -- or better yet, nurture -- this multimillion-dollar market, shareholders should see some real rewards. |
PC Magazine August 3, 2005 David Murphy |
Guild Wars This MMORPG caters to the action gamer, with role-playing elements eclipsed by the emphasis on hack-and-slash missions. |
Fast Company November 1, 2007 |
Multiplayer Economics Projected online-game revenue for 2012: $13 billion... Projected Massive Multiplayer Online Role-Playing Games revenue for 2007: $1.9 billion... Projected revenue by 2011: $3.5 billion... etc. |
The Motley Fool June 3, 2009 Rick Aristotle Munarriz |
Shanda's Still a Player in China Revenue grew by 42% to $162 million for the online gaming pioneer, fueled by a 47% increase in Shanda's bread-and-butter multiplayer role-playing games. |
Macworld April 15, 2005 Peter Cohen |
Rise of Nations This real-time strategy game from MacSoft offers an interesting blend of strategy elements and varied game play, though it lacks a single-player storyline and Mac-to-PC multiplayer support. |
PC Magazine December 30, 2003 |
Star Wars Jedi Knight: Jedi Academy Twirling into battle with two light sabers sounds cool, and it is -- at first -- as are new combat styles and role-playing elements and a branching, mission-based story line. |
InternetNews September 29, 2009 |
World of Warcraft Hit by New Phishing Scam Hackers target world's most popular multiplayer online role-playing game with promise of a new mount. |
The Motley Fool May 23, 2007 |
It's Shanda's Game: Fool by Numbers The Chinese online gamer released first-quarter 2007 earnings: Income Statement Highlights... Margin Checkup... Balance Sheet Highlights... Cash Flow Highlights... |
HBS Working Knowledge October 18, 2004 Sean Silverthorne |
Managing the Gamer Generation What kind of workers and managers will members of the "gamer generation" make? You'll be surprised at the answer provided by the authors of a new book, "Got Game: How the Gamer Generation is Reshaping Business Forever." |
AskMen.com |
Bored To Death In a commentary to be published in the International Journal of Epidemiology in April, experts say there's a possibility that the more bored you are, the more likely you are to die early. |
The Motley Fool February 24, 2005 Seth Jayson |
Pizza of the Elves Online In-game food ordering may sound goofy, but it's just a glimpse of what's to come. There are plenty of ways that smaller players, like Electronic Arts, could capitalize on these trends and reward shareholders. |
The Motley Fool January 31, 2008 Anders Bylund |
EA Takes Fantasy Warfare to Taiwan Game addicts meet a potentially addictive new game, Warhammer Online: Age of Reckoning. Will profits ensue? |
The Motley Fool September 10, 2004 Jeff Hwang |
Game On for Take-Two Profits may disappoint, but revenue strength is evidence that the game company is a relevant player. |