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Macworld November 2000 Jim Heid |
Diablo II Blizzard Entertainment seems incapable of turning out a bad game. Witness Diablo II, a sequel that provides an extra dose of the original Diablo's hellish good fun... |
PC Magazine August 3, 2005 David Murphy |
Guild Wars This MMORPG caters to the action gamer, with role-playing elements eclipsed by the emphasis on hack-and-slash missions. |
Fast Company November 1, 2007 |
Multiplayer Economics Projected online-game revenue for 2012: $13 billion... Projected Massive Multiplayer Online Role-Playing Games revenue for 2007: $1.9 billion... Projected revenue by 2011: $3.5 billion... etc. |
The Motley Fool September 19, 2005 Gerald Kim |
Government Curbs Chinese Gamers The explosive growth and addiction of the Chinese online gaming market are indeed exciting, but measures like the "fatigue system" may well temper investors' enthusiasm. |
PC Magazine August 3, 2005 Peter Suciu |
Puzzle Pirates Devoted to the golden age of buccaneers, Puzzle Pirates charts a new course for online role-playing games by making minipuzzles a key element of the experience. |
The Motley Fool August 9, 2011 Tierney Plumb |
Activision Blizzard Banks on Digital Sales The gaming company scores with online distribution channels. |
PC Magazine March 16, 2004 Pete Brown |
Final Fantasy XI Square Enix took a risk in bringing this role-playing series online, and the result is mixed; it will probably appeal most to fans of the series. |
Entrepreneur September 2002 Mark Henricks |
New Perspective Role-playing can help you see the future through someone else's eyes. |
Adventure Jun/Jul 2005 |
The Young Explorers' Club The next generation of adventurers reveal their plans to see the world and beyond. |
Outside December 2002 |
Atomic Youth 25 amazing, inspiring, wild-eyed young stars of outdoor adventure |
Salon.com July 7, 2000 Andrew Leonard |
The Diablo II fashion show The hottest fantasy role-playing game isn't just about gore -- it's a mix-and-match accessorizing extravaganza. |